Referentes y autores

Aquí podrás encontrar referencias, websites, autores, y recursos que me han inspirado en este proyecto.
Está en constante crecimiento y expansión.

Dataisnature

  • Blog del artista Paul  Prudence

https://www.dataisnature.com/

Paul Prudence is an artist and audio-visual performer working with generative video environments and abstract sound. His work, which has been shown and performed internationally, focuses on the ways in which sound, space and form can be cross-wired to create live-cinematic visual-music experiences. He also maintains the weblog Dataisnature exploring the historical and contemporary interrelationships between natural processes, computational systems and procedural-based art practices

Video overview of works can be found here
Portfolio can be found here

Social Web: VimeoTwitterInstagramFlickrGoogle+Soundcloud

Limited edition digital artworks at Sedition

Email: Paul AT transphormetic DOT COM

Fotografía

Tree Sky

Calculated Movements -video

Calculated Movements , de Larry Cuba , se compone de elementos geométricos sincopados que se mueven a través del espacio, reorganizando versiones anidadas de sí mismos en sincronicidad; la obra recuerda mucho a las animaciones pioneras de Oscar Fischinger. Al igual que los glifos robóticos de estilo wylde, los elementos insinúan algún tipo de propósito o orden matemático hermético. Realizada en 1980.

‘En los gráficos por computadora de hoy hay un gran impulso hacia la simulación de la realidad, especialmente los fenómenos naturales. Simulaciones realistas de plantas, por ejemplo.

“Las plantas son hermosas, por lo que, naturalmente, las simulaciones son hermosas. Las plantas, las montañas, los árboles, el patrón que hace el agua cuando pasa sobre una roca, son evocadores de la misma manera que lo es la música. Pero quiero saber por qué. No quiero simplemente reproducir el patrón; Quiero saber qué tiene el patrón que evoca ese sentimiento. ¿Y cuál es la relación entre ese patrón y su descripción matemática?”

Historia Naturalis Palmarum

https://www.biodiversitylibrary.org/item/9916#page/301/mode/1up

Biodiversity library : Historis naturalis palmaru

Historia naturalis palmarum :opus tripartium / Carol. Frid. Phil. de Martius

Patabotany

https://libarynth.org/patabotany 

Patabotany “symbolically attributes the properties of plants, described by their virtuality, to their lineaments” (adapted from Alfred Jarry’s Pataphysics)

Patabotany is a hybrid between ethnobotany (the study of cultural, spiritual and medical uses of plants) and pataphysics, the science of imaginary solutions (Jarry, 2001). Patabotany poses the question: what if the metaphors, cultural rituals and myths associated with plants could be discovered in their physical properties – in their shapes, colours and functions? What if mushrooms were in fact aliens attempting to communicate with humans, what organs could mushrooms and human grow, to improve reciprocal communication? If red roses were able not just to symbolise love, but write love letters through chemotropism, guided by lovers’ pheromones? Patabotany is a cross-pollination between myth and reality: it is an interpretation of interpretation, an abstraction of abstraction, emerging at the edges of poetry, magic and biology. Patabotany subverts the contemporary drive to instrumentalise culture and nature in economic or utilitarian constructs. It describes a world where the believable is grafted onto the improbable, where logic is pollinated with a hybrid of sensuality and paradox, where botany and permaculture mutate into an epic of nurturing and seduction in relentless cycles of living and dying. From groworld_vegetal_culture

Cursory Speculations on HPI (Human Plant Interaction)

https://lib.fo.am/groworld_hpi_ii

https://www.holybooks.com/wp-content/uploads/Voynich-Manuscript.pdf

  • Fractal trees

Fractal Trees – Basic L-System- Example 9.4

  • Algorithmic Botanica

http://algorithmicbotany.org/vi\”https:/…s-basic-l-system-example-9-4/\”rtual_laboratory/

  • 3 d Plantas

https://www.xfrog.net/

  • Markus J. Buehler

https://www.youtube.com/user/markusjbuehler

Markus J. Buehler is the McAfee Professor of Engineering at MIT, and a composer of experimental, classical and electronic music, with an interest in sonification. Using an approach termed “materiomusic”, his artistic work explores the creation of new forms of musical expression – such as those derived from biological materials and living systems – as a means to better understand the underlying science and mathematics. One of his goals is to use musical and sound design as a novel and abstract way to model, optimize and create new forms of matter from the bottom up, and to assess cross-system design relationships. He is also interested in research to explore relationships between classical music, mathematics, and the physical and biological sciences, an in the mapping of models of consciousness across systems. In recent work he has developed a new framework to compose music based on proteins – the basic molecules of all life, as well as other physical phenomena such as fracturing.BiografíaMarkus J. Buehler is the McAfee Professor of Engineering at MIT and a composer of experimental, and classical music, with an interest in sonification. In his research, Professor Buehler pursues new modeling, design and manufacturing approaches for advanced biomaterials that offer greater resilience and a wide range of controllable properties from the nano- to the macroscale. His interests include a variety of functional material properties including mechanical, optical and biological, linking chemical features, hierarchical and multiscale structures, to assessments of material performance in the context of physiological, pathological and other extreme conditions. His research has been seminal in the introduction of AI methods in materials modeling of mechanical properties, especially fracture mechanics, composites and 3D printing. Using an approach termed “materiomusic”, his artistic work explores the creation of new forms of musical expression – such as those derived from biological materials and living systems – as a means to better understand the underlying science and mathematics.

  • Nathan Hall

https://www.youtube.com/user/nhall123

https://nathan-hall.net/reading-the-landscape?fbclid=IwAR2EwsSWbmPVY_wsoKGkrkRe1iZIb6eARz71MVfvbtA1E4XlDmuiCTLaryY

  • David Bowen

https://www.dwbowen.com/

Dispositivo de representación de crecimiento – 2007

Este sistema proporciona luz y alimentos en forma de solución hidropónica para la planta. La planta reacciona al dispositivo creciendo. El dispositivo a su vez reacciona a la planta produciendo un dibujo de inyección de tinta rasterizada de la planta cada veinticuatro horas. Después de que se produce un nuevo dibujo, el sistema desplaza el rollo de papel aproximadamente cuatro pulgadas para que se pueda producir un nuevo dibujo durante el próximo ciclo. El sistema funciona indefinidamente y el resultado final no está predeterminado.

  • Bartholomäus Traubeck

El artista Bartholomäus Traubeck experimentó hace unos años en primera persona el sonido que se esconde en los anillos de edad de diferentes troncos de árboles como roble, arce, nogal, haya…para componer su álbum «Years», haciéndonos ver como la música y la naturaleza vuelven a sorprendernos y demostrar la gran fuerza que las une.

Para descubrir este sonido empleó un tocadiscos y una cámara PlayStation Eye que hace de «aguja» para poder traducir los surcos de los troncos en música

empleando Ableton Live y convertirlos en notas de piano. Lo más curioso es comprobar como cada una de las notas sacadas de este experimento fluyen en una perfecta armonía aunque dejándonos cierta sensación caótica.

A través del video que compartimos a continuación el artista nos muestra algunos de estos sonidos mientras contemplamos una lámina de tronco girando en el tocadiscos como si se tratase de un vinilo al uso. Darle al play y disfrutar de esta maravilla.

El álbum «Years» salió a la venta a través de Bampcamp, puedes descargarlo aquí y escuchar el álbum completo a continuación.

https://vimeo.com/traubeck/years

  •  Suzanne Simard – bióloga

LA IMPORTANCIA DE LAS REDES FAMILIARES Y VECINALES ENTRE LOS ÁRBOLES EN UN ARTÍCULO DE LA BIÓLOGA SUZANNE SIMARD.

http://losarbolesinvisibles.com/tag/suzanne-simard/

“Un bosque es mucho más de lo que ven”, dice la ecologista Suzanne Simard. Sus 30 años de investigación en los bosques canadienses la llevaron a un descubrimiento increíble: Los árboles hablan y se comunican a través de enormes distancias. Aprendamos más sobre las armoniosas y complicadas vidas de los árboles y prepárense para ver el mundo natural con nuevos ojos.

https://www.ted.com/talks/suzanne_simard_how_trees_talk_to_each_other?language=es

  • Diego Stocco -Músico

https://diegostocco.myportfolio.com/

  • Nico Georis
  • Si las plantas pudieran hablar, ¿qué dirían? Conoce a Nico Georis, un músico californiano que ha pasado dos años descifrando el lenguaje de la flora con tecnología que convierte los datos biológicos de una planta en música. El director con sede en Los Ángeles, Maximilla Lukacs, viajó al estudio e invernadero de Georis en Big Sur para documentar la realización de su último álbum, que presenta una planta tropical Monstera a la que cariñosamente bautizó como Shirley.

“Las plantas tienen algo que decirnos, especialmente en este momento en el que los seres humanos muestran poco respeto por el mundo natural”, dice Lukacs. “Espero que después de ver esta película nunca vuelvas a mirar las plantas de la misma manera”.

Lea una entrevista completa con Nico Georis en https://bit.ly/2Hf4jEh

El álbum Shirley Shirley Shirley está disponible en Spotify y vinilo doble limitado en https://nicogeoris.bandcamp.com/
_

Suscríbete a NOWNESS aquí: http://bit.ly/youtube-nowness

If plants could talk, what would they say? Meet Nico Georis, a Californian musician who has spent two years deciphering the language of flora with technology that turns a plant’s biodata into music. LA-based director Maximilla Lukacs traveled to Georis’s studio cum greenhouse in Big Sur to document the making of his latest album, which features a tropical Monstera plant that he lovingly christened Shirley. “Plants have something to tell us—especially at this moment in time when human beings are showing little respect for the natural world,” says Lukacs. “I hope that after seeing this film you will never look at plants in the same way.” Read a full interview with Nico Georis on https://bit.ly/2Hf4jEh The album Shirley Shirley Shirley is available on Spotify and limited double Vinyl at https://nicogeoris.bandcamp.com/ _ Subscribe to NOWNESS here: http://bit.ly/youtube-nowness Like NOWNESS on Facebook: http://bit.ly/facebook-nowness Follow NOWNESS on Twitter: http://bit.ly/twitter-nowness Daily exclusives for the culturally curious: http://bit.ly/nowness-com Behind the scenes on Instagram: http://bit.ly/instagram-nowness Curated stories on Tumblr: http://bit.ly/tumblr-nowness Inspiration on Pinterest: http://bit.ly/pinterest-nowness Staff Picks on Vimeo: http://bit.ly/vimeo-nowness Subscribe on Dailymotion: http://www.dailymotion.com/nowness Follow NOWNESS on Google+: http://bit.ly/google-nowness

  • Kexin.Liu-artista

https://isola.design/Designer-Projects-3607-Bacterial-Soundscape-

  • Studio Mast- instalación
https://isola.design/Designer-Projects-Bits-of-YouBits of You

Bits of You conveys a sense of how our lives are being impacted by the data traces we leave behind each and every day. It also shows how this differs from one person to another.

In six semi-transparent cylindrical pavilions visitors can immerse themselves in the history of data collection, browse through a gender recognition algorithm, develop a feel for the subtle impact of digital profiles, and get a glimpse of a data-driven future.

We wanted to create a futuristic space that still feels intimate and comforting. There’s a lot of emphasis on interactives. Our personal favorite is the pavilion with ads from the future and the accompanying drawing table where visitors can design their own future poster.

Client / NEMO Science Museum
Status / Temporary
Size / 660 m2
Year / 2021
Location / Amsterdam (Netherlands)

Interactives / YIPP
Production / Fiction Factory
Photo / Alessandro Reginato

Our role / Exhibition design, Graphic design
Team / Stefan Fahrngruber, Matteo Renna

  • HUANG Chih-Chieh (NTHU BioLogicDesign)

https://isola.design/Designer-Projects-Heartbeat – Heart Beat -instalación

  • Insectology

https://isola.design/Designer-Projects-Insectology-Buzz-For-Food